Gulzar Avarne

Southern Thaumaturge in the employ of Samuru

Description:

Heroic Mortal Archetype: Thaumaturge

Loyalties

Motivation: Avarne’s goal is to develop an awakened Essence and become a sorcerer.
Intimacies: (1) Loyalty to Samuru, (2) Love of Blackie, his “pet” myna bird, (3) Strongly believes in self-preservation as a virtue.

Attributes

Physical Social Mental
Strength 2 Charisma 2 Perception 3
Dexterity 2 Manipulation 3 Intelligence 4
Stamina 2 Appearance 2 Wits 2

Abilities

Warrior Priest Savant
Archery Integrity 2 Craft
Martial Arts 1 Performance Craft (Air) 1
Melee Presence 1 Craft (Earth) 1
Thrown 1 Resistance Craft (Fire) 1
War Survival Craft (Water) 3
Criminal Broker Craft (Wood) 1
Athletics Bureaucracy 1 Investigation 1
Awareness Linguistics 2 Lore 3
Dodge 3 Ride Medicine 1
Larceny Sail Occult 3
Stealth Socialize 2
Specialties Languages
Craft (Water): Cooking 2 Flame-tongue
Thrown: Sling 2 Riverspeak
Seatongue

Backgrounds

Background Description
Familiar 1 Blackie the Myna Bird
Patron 1 Samuru
Resources 3

Body and Soul

Essence & Willpower Virtues
Permanent Essence 1 Compassion 2
Personal Essence Pool n/a Conviction 3
Peripheral Essence Pool n/a Temperance 3
Valor 3
Willpower 6
Health Levels
-0 -1 -2 -4
×1 ×2 ×2 ×1

Combat Values

Dodge DV/MDV Combat 5 Mass Combat 2 Social 4
Basic Parry DV Martial Arts 1 Melee n/a
Parry MDV Investigation 2 Performance 1
Join Battle/Debate/War 2
Soak Natural 0L/2B Armored 3L/6B Piercing 1L/4B
Hardness n/a Mobility Penalty -0 Armor Fatigue 0
Weapons
Ranged Weapon Speed Accuracy Damage Rate Range Minimums Tags
Sling (Ex) 5 6 8B 1 85 Str 1
Melee Weapon Speed Accuracy Damage Defense* Rate Minimums Tags
Punch 5 4 2B 5 3 Str 1 MO, N
Kick 5 3 5B 1 2 Str 1, Dex 2 MO, N
Clinch 6 3 2B N/A 1 Str 1 MO, N
Punching Dagger 5 3 5L 5 3 Str 1 M
* Defense must be divided by 2 to get the Parry DV for the weapon.

Merits and Flaws

Merits Flaws
Alternate Divination: Crystallomancy 1 point Diminished Senses: Nearsighted -2 points
Extra Favored Ability: Craft 2 points

Powers (Charms, Sorcery, Thaumaturgy)

Thaumaturgy
Art of Alchemy Initiate Degree (+1)
        Gulzar knows all apprentice- and initiate-level procedures plus the following Adept level procedure.
Alchemical Weapon Fuel Intelligence 4 three hours
Divination: Crystallomancy Initiate Degree (+1)
        Gulzar knows both of the apprentice-, initiate-level and adept-level procedures, but he hasn’t invested enough training in the art to enjoy greater bonus than is granted by the Initiate degree.
Art of Geomancy Initiate Degree (+1)
        Gulzar knows all apprentice- and initiate-level procedures plus the following master-level procedure.
Geomantic Countermagic Intelligence 5 one hour
Art of Warding and Exorcism Initiate Degree (+1)
        Gulzar knows all apprentice- and initiate-level procedures.
Art of Elemental Summoning Apprentice “Degree” (+0)
Jade Extraction Method Intelligence 3 five minutes
Art of Enchantment Apprentice “Degree” (+0)
Analyze Talisman Perception 1 five minutes
Art of Weather Working Apprentice “Degree” (+0)
Foretell Weather Perception 2 one minute

Gear

Perfect Buff Jacket (-0 Mobility Penalty, 0 Fatigue)
Punching Dagger
Exceptional Sling (+1 to Accuracy and Damage, +10 yards to Range)
Fist-sized quartz crystal used for Crystallomancy
Alchemy workshop
Assorted Thaumaturgy tools

Bio:

Gulzar Avarne

Creation Et All Nerdvana